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CVPR
1999
IEEE
1071views Computer Vision» more  CVPR 1999»
16 years 5 months ago
Adaptive Background Mixture Models for Real-Time Tracking
A common method for real-time segmentation of moving regions in image sequences involves "background subtraction," or thresholding the error between an estimate of the i...
Chris Stauffer, W. Eric L. Grimson
GI
2007
Springer
15 years 9 months ago
MR Auto Racing Mixed Reality Game for Public Installation
: Mixed Reality Auto Racing is game for two to four players. The track is built from tangible objects (e. g. little cardboard houses) by the players and can be changed and rebuilt ...
Daniel Cermak-Sassenrath

Book
640views
17 years 2 months ago
Introduction to Pattern Recognition
"Pattern recognition techniques are concerned with the theory and algorithms of putting abstract objects, e.g., measurements made on physical objects, into categories. Typical...
Sargur Srihari
ICCV
2005
IEEE
15 years 9 months ago
Fast Global Kernel Density Mode Seeking with Application to Localisation and Tracking
We address the problem of seeking the global mode of a density function using the mean shift algorithm. Mean shift, like other gradient ascent optimisation methods, is susceptible...
Chunhua Shen, Michael J. Brooks, Anton van den Hen...
ICMCS
2009
IEEE
168views Multimedia» more  ICMCS 2009»
15 years 1 months ago
Human activity recognition based on the blob features
In this paper, we present a novel approach for human activities recognition in the video. We analyze human activities in the sequential frames because human activities can be cons...
Jie Yang, Jian Cheng, Hanqing Lu