Sciweavers

3348 search results - page 356 / 670
» Tracking Objects Using Recognition
Sort
View
CVIU
2006
129views more  CVIU 2006»
15 years 3 months ago
Integrating multiple levels of zoom to enable activity analysis
In this paper, we present a multi-zoom framework for activity analysis in situations requiring combinations of both detailed and coarse views of the scene. The epipolar geometry i...
Paul Smith, Mubarak Shah, Niels da Vitoria Lobo
IJCV
2008
106views more  IJCV 2008»
15 years 3 months ago
A Model-Selection Framework for Multibody Structure-and-Motion of Image Sequences
Given an image sequence of a scene consisting of multiple rigidly moving objects, multi-body structure-and-motion (MSaM) is the task to segment the image feature tracks into the d...
Konrad Schindler, David Suter, Hanzi Wang
ASSETS
2006
ACM
15 years 9 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
CVPR
2010
IEEE
15 years 11 months ago
On-line Semi-supervised Multiple-Instance Boosting
A recent dominating trend in tracking called tracking-by-detection uses on-line classifiers in order to redetect objects over succeeding frames. Although these methods usually deli...
Bernhard Zeisl, Christian Leistner, Amir Saffari, ...
CVPR
2007
IEEE
16 years 5 months ago
Learning and Matching Line Aspects for Articulated Objects
Traditional aspect graphs are topology-based and are impractical for articulated objects. In this work we learn a small number of aspects, or prototypical views, from video data. ...
Xiaofeng Ren