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3DIM
2003
IEEE
15 years 4 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ICAT
2003
IEEE
15 years 4 months ago
ARKB: 3D vision-based Augmented Reality Keyboard
In this paper, we propose a wearable 3D Augmented Reality Keyboard (ARKB) which enables a user to type text or control CG objects without using conventional interfaces, such as ke...
Minkyung Lee, Woontack Woo
VR
2003
IEEE
164views Virtual Reality» more  VR 2003»
15 years 4 months ago
VIS-Tracker: A Wearable Vision-Inertial Self-Tracker
We present a demonstrated and commercially viable self-tracker, using robust software that fuses data from inertial and vision sensors. Compared to infrastructurebased trackers, s...
Eric Foxlin, Leonid Naimark
WSNA
2003
ACM
15 years 4 months ago
Information-directed routing in ad hoc sensor networks
—In a sensor network, data routing is tightly coupled to the needs of a sensing task, and hence the application semantics. This paper introduces the novel idea of information-dir...
Juan Liu, Feng Zhao, Dragan Petrovic
ATAL
2003
Springer
15 years 4 months ago
Locating moving entities in indoor environments with teams of mobile robots
This article presents an implemented multi-robot system for playing the popular game of laser tag. The object of the game is to search for and tag opponents that can move freely a...
Matthew Rosencrantz, Geoffrey J. Gordon, Sebastian...