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CONIELECOMP
2011
IEEE
14 years 2 months ago
FPGA design and implementation for vertex extraction of polygonal shapes
This work focuses on developing systems of blocks in SIMULINK and VHDL to reuse on design of applications involving the recognition of polygonal objects. Usage of this work reduce...
Jorge Martínez-Carballido, Jorge Guevara-Es...
BIOINFORMATICS
1999
65views more  BIOINFORMATICS 1999»
14 years 10 months ago
Genetic Simulation Library
Summary: The Genetic Simulation Library (GSL) is a set of C++ programs and classes that can be used in individualbased simulation models of plant and animal populations. The class...
John S. Conery, Michael Lynch
CVPR
2005
IEEE
16 years 1 months ago
Learning Appearance Manifolds from Video
The appearance of dynamic scenes is often largely governed by a latent low-dimensional dynamic process. We show how to learn a mapping from video frames to this lowdimensional rep...
Ali Rahimi, Ben Recht, Trevor Darrell
CVPR
2008
IEEE
16 years 1 months ago
A recursive filter for linear systems on Riemannian manifolds
We present an online, recursive filtering technique to model linear dynamical systems that operate on the state space of symmetric positive definite matrices (tensors) that lie on...
Ambrish Tyagi, James W. Davis
ICIP
2006
IEEE
16 years 24 days ago
Summarization and Indexing of Human Activity Sequences
In order to summarize a video consisting of a sequence of different activities, there are three fundamental problems: tracking the objects of interest, detecting the activity chan...
Bi Song, Namrata Vaswani, Amit K. Roy Chowdhury