This work focuses on developing systems of blocks in SIMULINK and VHDL to reuse on design of applications involving the recognition of polygonal objects. Usage of this work reduce...
Summary: The Genetic Simulation Library (GSL) is a set of C++ programs and classes that can be used in individualbased simulation models of plant and animal populations. The class...
The appearance of dynamic scenes is often largely governed by a latent low-dimensional dynamic process. We show how to learn a mapping from video frames to this lowdimensional rep...
We present an online, recursive filtering technique to model linear dynamical systems that operate on the state space of symmetric positive definite matrices (tensors) that lie on...
In order to summarize a video consisting of a sequence of different activities, there are three fundamental problems: tracking the objects of interest, detecting the activity chan...