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» Tracking Real-Time Systems Requirements
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VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 1 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
92
Voted
ECCV
2006
Springer
15 years 1 months ago
Segmentation and Guidance of Multiple Rigid Objects for Intra-operative Endoscopic Vision
Abstract. This paper presents an endoscopic vision framework for modelbased 3D guidance of surgical instruments used in robotized laparoscopic surgery. In order to develop such a s...
Christophe Doignon, Florent Nageotte, Michel de Ma...
AIPS
2007
14 years 12 months ago
Using Adaptive Priority Weighting to Direct Search in Probabilistic Scheduling
Many scheduling problems reside in uncertain and dynamic environments – tasks have a nonzero probability of failure and may need to be rescheduled. In these cases, an optimized ...
Andrew M. Sutton, Adele E. Howe, L. Darrell Whitle...
CIKM
2008
Springer
14 years 11 months ago
SNIF TOOL: sniffing for patterns in continuous streams
Continuous time-series sequence matching, specifically, matching a numeric live stream against a set of predefined pattern sequences, is critical for domains ranging from fire spr...
Abhishek Mukherji, Elke A. Rundensteiner, David C....
MOBICOM
2010
ACM
14 years 9 months ago
Bartendr: a practical approach to energy-aware cellular data scheduling
Cellular radios consume more power and suffer reduced data rate when the signal is weak. According to our measurements, the communication energy per bit can be as much as 6x highe...
Aaron Schulman, Vishnu Navda, Ramachandran Ramjee,...