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» Tracking a Generator by Persistence
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89
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ATAL
2010
Springer
15 years 25 days ago
Strategy generation in multi-agent imperfect-information pursuit games
We describe a formalism and algorithms for game-tree search in partially-observable Euclidean space, and implementation and tests in a scenario where a multi-agent team, called tr...
Eric Raboin, Dana S. Nau, Ugur Kuter, Satyandra K....
84
Voted
GI
2007
Springer
15 years 5 months ago
Multisensor Based Generation of Templates for Object Tracking in Complex Scenarios
Abstract: Protection and surveillance of persons and facilities is frequently associated with automatic tracking of striking objects like vehicles or persons in an image sequence. ...
Carmen Witte, Klaus Jäger, Walter Armbruster,...
AIIDE
2006
15 years 1 months ago
A Framework for Summarizing Game Experiences as Narratives
Online role playing games may be enjoyed periodically for months or years at a time. Players often log onto the game and play for a short time, and then log off for a long period ...
Yun-Gyung Cheong, R. Michael Young
IJMSO
2007
102views more  IJMSO 2007»
14 years 11 months ago
Referent tracking for Digital Rights Management
: Digital Rights Management (DRM) covers the description, identification, trading, protection, monitoring and tracking of all forms of rights over both tangible and intangible asse...
Werner Ceusters, Barry Smith
ICMCS
2006
IEEE
234views Multimedia» more  ICMCS 2006»
15 years 5 months ago
Decentralized Multiple Camera Multiple Object Tracking
In this paper, we present a novel decentralized Bayesian framework using multiple collaborative cameras for robust and efficient multiple object tracking with significant and pe...
Wei Qu, Dan Schonfeld, Magdi A. Mohamed