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PG
2007
IEEE
15 years 4 months ago
Wrestle Alone : Creating Tangled Motions of Multiple Avatars from Individually Captured Motions
Animations of two avatars tangled with each other often appear in battle or fighting scenes in movies or games. However, creating such scenes is difficult due to the limitations...
Edmond S. L. Ho, Taku Komura
VR
2007
IEEE
150views Virtual Reality» more  VR 2007»
15 years 4 months ago
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments
We present a new tactile feedback system for finger-based interactions in immersive virtual reality applications. The system consists of tracked thimbles for the fingers with shap...
Robert Scheibe, Mathias Moehring, Bernd Froehlich
FIMH
2007
Springer
15 years 3 months ago
Simulation of 3D Ultrasound with a Realistic Electro-mechanical Model of the Heart
This paper presents a first set of experiments to integrate a realistic electro-mechanical model of a beating heart into simulated real-time three-dimensional (RT3D) ultrasound da...
Qi Duan, Philippe Moireau, Elsa D. Angelini, Domin...
GECCO
2007
Springer
187views Optimization» more  GECCO 2007»
15 years 3 months ago
Defining implicit objective functions for design problems
In many design tasks it is difficult to explicitly define an objective function. This paper uses machine learning to derive an objective in a feature space based on selected examp...
Sean Hanna
MCS
2007
Springer
15 years 3 months ago
An Ensemble Approach for Incremental Learning in Nonstationary Environments
Abstract. We describe an ensemble of classifiers based algorithm for incremental learning in nonstationary environments. In this formulation, we assume that the learner is presente...
Michael Muhlbaier, Robi Polikar