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VRCAI
2009
ACM
15 years 4 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
HICSS
2002
IEEE
144views Biometrics» more  HICSS 2002»
15 years 2 months ago
Managing Long Term Communications: Conversation and Contact Management
Contact management is an important part of everyday work. People exchange business cards to try to enter each other’s contact lists. Local businesses provide refrigerator magnet...
Steve Whittaker, Quentin Jones, Loren G. Terveen
ICDE
2011
IEEE
265views Database» more  ICDE 2011»
14 years 1 months ago
RAFTing MapReduce: Fast recovery on the RAFT
MapReduce is a computing paradigm that has gained a lot of popularity as it allows non-expert users to easily run complex analytical tasks at very large-scale. At such scale, task...
Jorge-Arnulfo Quiané-Ruiz, Christoph Pinkel...
ACCV
2009
Springer
15 years 4 months ago
3D Reconstruction of Human Motion and Skeleton from Uncalibrated Monocular Video
Abstract. This paper introduces a new model-based approach for simultaneously reconstructing 3D human motion and full-body skeletal size from a small set of 2D image features track...
Yen-Lin Chen, Jinxiang Chai
NPAR
2000
ACM
15 years 2 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...