This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
In implicit human computer interaction, computers are required to understand users’ actions and intentions so as to provide proactive services. Visual processing has to detect an...
Abstract— In this paper we address the problem of interpreting sensory data for human-robot interaction, especially when gathered from several robots at the same time. After desc...
We believe intelligence does not dwell solely in brain but emerges from active interactions with environments through perception, action, and communication. This paper give an over...
In this paper we want to propose the idea that some techniques used for animal training might be helpful for solving human robot interaction problems in the context of entertainme...