This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
— Haptic interaction between people and machines might benefit from an understanding of haptic communication between one person and another. We recently reported results showing...
Kyle B. Reed, Michael A. Peshkin, Mitra J. Hartman...
Traditional email clients are built with a “one-touch” model in mind that assumes an immediate action is performed once an email is read. However, some emails require a follow...
Proximity Toolkit is a toolkit that simplifies the exploration of interaction techniques based on proximity and orientations of people, tools, and large digital surfaces. ViconFac...
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...