Sciweavers

2108 search results - page 29 / 422
» Tracking in Reinforcement Learning
Sort
View
AAAI
1993
15 years 27 days ago
Complexity Analysis of Real-Time Reinforcement Learning
This paper analyzes the complexity of on-line reinforcement learning algorithms, namely asynchronous realtime versions of Q-learning and value-iteration, applied to the problem of...
Sven Koenig, Reid G. Simmons
ICML
2003
IEEE
16 years 12 days ago
Action Elimination and Stopping Conditions for Reinforcement Learning
We consider incorporating action elimination procedures in reinforcement learning algorithms. We suggest a framework that is based on learning an upper and a lower estimates of th...
Eyal Even-Dar, Shie Mannor, Yishay Mansour
AIIDE
2006
15 years 1 months ago
Designing a Reinforcement Learning-based Adaptive AI for Large-Scale Strategy Games
This paper investigates the challenges posed by the application of reinforcement learning to large-scale strategy games. In this context, we present steps and techniques which syn...
Charles A. G. Madeira, Vincent Corruble, Geber Ram...
PRL
2006
148views more  PRL 2006»
14 years 11 months ago
An agent based evolutionary approach to path detection for off-road vehicle guidance
This paper describes an ant colony optimization approach adopted to decide on road-borders to automatically guide a vehicle developed for the DARPA Grand Challenge 2004, available...
Alberto Broggi, Stefano Cattani
FLAIRS
2008
15 years 1 months ago
Reinforcement of Local Pattern Cases for Playing Tetris
In the paper, we investigate the use of reinforcement learning in CBR for estimating and managing a legacy case base for playing the game of Tetris. Each case corresponds to a loc...
Houcine Romdhane, Luc Lamontagne