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SIGCSE
2002
ACM
202views Education» more  SIGCSE 2002»
14 years 9 months ago
A tutorial program for propositional logic with human/computer interactive learning
This paper describes a tutorial program that serves a double role as an educational tool and a research environment. First, it introduces students to fundamental concepts of propo...
Stacy Lukins, Alan Levicki, Jennifer Burg
CSEE
2011
Springer
14 years 1 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ECIR
2010
Springer
14 years 11 months ago
Learning to Select a Ranking Function
Abstract. Learning To Rank (LTR) techniques aim to learn an effective document ranking function by combining several document features. While the function learned may be uniformly ...
Jie Peng, Craig Macdonald, Iadh Ounis
ML
2010
ACM
119views Machine Learning» more  ML 2010»
14 years 8 months ago
A cooperative coevolutionary algorithm for instance selection for instance-based learning
This paper presents a cooperative evolutionary approach for the problem of instance selection for instance based learning. The presented model takes advantage of one of the most r...
Nicolás García-Pedrajas, Juan Antoni...
KDD
2008
ACM
186views Data Mining» more  KDD 2008»
15 years 10 months ago
Cut-and-stitch: efficient parallel learning of linear dynamical systems on smps
Multi-core processors with ever increasing number of cores per chip are becoming prevalent in modern parallel computing. Our goal is to make use of the multi-core as well as multi...
Lei Li, Wenjie Fu, Fan Guo, Todd C. Mowry, Christo...