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PRESENCE
2002
137views more  PRESENCE 2002»
15 years 1 months ago
The Studierstube Augmented Reality Project
This paper describes Studierstube, an augmented reality system developed over the past four years at Vienna University of Technology, Austria, in extensive collaboration with Frau...
Dieter Schmalstieg, Anton L. Fuhrmann, Gerd Hesina...
ISMAR
2005
IEEE
15 years 7 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...
ISMAR
2003
IEEE
15 years 6 months ago
Collaborative Work with Volumetric Data Using Augmented Reality Videoconferencing
The Augmented Reality Videoconferencing System is a novel remote collaboration tool combining a desktop-based AR system and a videoconferencing module. The novelty of our system i...
István Barakonyi, Tamer Fahmy, Dieter Schma...
ACMACE
2005
ACM
15 years 7 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
ICAT
2006
IEEE
15 years 7 months ago
An Initialization Tool for Installing Visual Markers in Wearable Augmented Reality
Abstract. It is necessary to precisely measure pose (position and orientation) of a user in order to realize an augmented reality (AR) system with a wearable computer. One of major...
Yusuke Nakazato, Masayuki Kanbara, Naokazu Yokoya