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AUIC
2005
IEEE
15 years 7 months ago
Hand Tracking For Low Powered Mobile AR User Interfaces
Mobile augmented reality systems use general purpose computing hardware to perform tasks such as rendering computer graphics, providing video overlay, and performing vision tracki...
Ross Smith, Wayne Piekarski, Grant B. Wigley
126
Voted
VR
2007
IEEE
150views Virtual Reality» more  VR 2007»
15 years 7 months ago
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments
We present a new tactile feedback system for finger-based interactions in immersive virtual reality applications. The system consists of tracked thimbles for the fingers with shap...
Robert Scheibe, Mathias Moehring, Bernd Froehlich
CSCW
2012
ACM
13 years 9 months ago
Setting the stage for interaction: a tablet application to augment group discussion in a seminar class
We present a tablet-based system to collaboratively track discussion topics and ideas in a seminar-style discussion classroom. Each student uses his or her own tablet to share tex...
Drew Harry, Eric Gordon, Chris Schmandt
HICSS
2003
IEEE
121views Biometrics» more  HICSS 2003»
15 years 6 months ago
The Gender Factor in Virtual Reality Navigation and Wayfinding
An area of interest that remains to be more thoroughly investigated is that of human navigation and wayfinding in VR. This study attempted to examine the effect of gender on VR na...
Joaquin Vila, Barbara Beccue, Sachin Anandikar
VRST
2006
ACM
15 years 7 months ago
Sceptre: an infrared laser tracking system for virtual environments
In this paper a 3D tracking system for Virtual Environments is presented which utilizes infrared (IR) laser technology. Invisible laser patterns are projected from the user(s) to ...
Christian Wienss, Igor N. Nikitin, Gernot Goebbels...