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VR
2000
IEEE
117views Virtual Reality» more  VR 2000»
15 years 4 months ago
First Steps with a Rideable Computer
Although technologies such as head mounted displays and CAVEs can be used to provide large immersive visual displays within small physical spaces, it is difficult to provide virt...
Robert S. Allison, Laurence R. Harris, Michael Jen...
ICMI
2004
Springer
179views Biometrics» more  ICMI 2004»
15 years 5 months ago
Visual touchpad: a two-handed gestural input device
This paper presents the Visual Touchpad, a low-cost vision-based input device that allows for fluid two-handed interactions with desktop PCs, laptops, public kiosks, or large wall...
Shahzad Malik, Joseph Laszlo
DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 1 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
VRML
2003
ACM
15 years 5 months ago
Viewpoint adaptation during navigation based on stimuli from the virtual environment
We consider the possibility of automatically modifying the user’s viewpoint orientation for the purpose of enhancing the navigation experience. We concentrate on outdoor virtual...
Szilárd Kiss, Anton Nijholt
NPAR
2009
ACM
15 years 6 months ago
Airbrush simulation for artwork and computer modeling
A computerized airbrush system with a full three dimensional airbrush interface is presented. The position and orientation of an electronic airbrush tool is tracked in space, and,...
Jonathan Konieczny, Gary W. Meyer