We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
Three-dimensional user interfaces (3D UIs) support user tasks in many non-traditional interactive systems such as virtual environments, augmented reality, and ubiquitous computing...
Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, J...
This paper describes a method for constructing feature landmark database using omnidirectional videos and GPS positions acquired in outdoor environments. The feature landmark data...
Sei Ikeda, Tomokazu Sato, Koichiro Yamaguchi, Naok...
In this paper, we present LAMP3D, a system for the locationaware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the...