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115
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IE
2007
15 years 1 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
79
Voted
WSCG
2004
139views more  WSCG 2004»
15 years 1 months ago
Interactive Museum Exhibit Using Pointing Gesture Recognition
This paper describes a Mixed Reality-supported interactive museum exhibit. Using an easy and intuitive pointing gesture recognition system, the museum visitor is able to create hi...
Cornelius Malerczyk
IJCNN
2000
IEEE
15 years 3 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
CHI
2005
ACM
16 years 1 days ago
Improving aviation safety with information visualization: a flight simulation study
Many aircraft accidents each year are caused by encounters with invisible airflow hazards. Recent advances in aviation sensor technology offer the potential for aircraft-based sen...
Cecilia R. Aragon, Marti A. Hearst
91
Voted
FDG
2009
ACM
15 years 6 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson