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ISPAN
2009
IEEE
15 years 9 months ago
High Speed Articulated Object Tracking Using GPUs: A Particle Filter Approach
—This paper presents a novel application of the GPU processing power to a very computationally demanding articulated human body tracking problem in a view-based approach. This wo...
Raúl Cabido, David Concha, Juan José...
IWINAC
2009
Springer
15 years 9 months ago
Optimised Particle Filter Approaches to Object Tracking in Video Sequences
In this paper, the ways of optimising a Particle Filter video tracking algorithm are investigated. The optimisation scheme discussed in this work is based on hybridising a Particle...
Artur Loza, Fanglin Wang, Miguel A. Patricio, Jes&...
HUMO
2007
Springer
15 years 7 months ago
Articulated Object Registration Using Simulated Physical Force/Moment for 3D Human Motion Tracking
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
Bingbing Ni, Stefan Winkler, Ashraf A. Kassim
ICIP
2009
IEEE
15 years 26 days ago
Object tracking using multiple fragments
This paper presents a low-cost tracking algorithm based on multiple multiple fragments, increasing robustness with respect to partial occlusions. Given the initial template repres...
Claudio R. Jung, Amir Said
IVC
2008
94views more  IVC 2008»
15 years 2 months ago
Enhanced tracking and recognition of moving objects by reasoning about spatio-temporal continuity
A framework for the logical and statistical analysis and annotation of dynamic scenes containing occlusion and other uncertainties is presented. This framework consists of three e...
Brandon Bennett, Derek R. Magee, Anthony G. Cohn, ...