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EDUTAINMENT
2009
Springer
15 years 7 months ago
Game-Like Simulations for Online Adaptive Learning: A Case Study
Serious games are becoming a powerful tool in education. However, there are still open issues needing further research to generalize the use of videogames and game-like simulations...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
168
Voted
GECCO
2009
Springer
305views Optimization» more  GECCO 2009»
15 years 7 months ago
Evolving competitive car controllers for racing games with neuroevolution
Modern computer games are at the same time an attractive application domain and an interesting testbed for the evolutionary computation techniques. In this paper we apply NeuroEvo...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
IWMM
2009
Springer
130views Hardware» more  IWMM 2009»
15 years 7 months ago
A component model of spatial locality
Good spatial locality alleviates both the latency and bandwidth problem of memory by boosting the effect of prefetching and improving the utilization of cache. However, convention...
Xiaoming Gu, Ian Christopher, Tongxin Bai, Chengli...
116
Voted
NOSSDAV
2009
Springer
15 years 7 months ago
Probabilistic event resolution with the pairwise random protocol
Peer-to-peer distributed virtual environments (DVE's) distribute state tracking and state transitions. Many DVE's - such as online games - require ways to fairly determi...
John L. Miller, Jon Crowcroft
88
Voted
OOPSLA
2009
Springer
15 years 7 months ago
Typestate-oriented programming
Objects model the world, and state is fundamental to a faithful modeling. Engineers use state machines to understand and reason about state transitions, but programming languages ...
Jonathan Aldrich, Joshua Sunshine, Darpan Saini, Z...