Sciweavers

373 search results - page 5 / 75
» Trainable Methods for Surface Natural Language Generation
Sort
View
152
Voted
IBERAMIA
2010
Springer
14 years 8 months ago
Improved Text Generation Using N-gram Statistics
Abstract. In Natural Language Generation (NLG) systems, a generalpurpose surface realisation module will usually require the underlying application to provide highly detailed input...
Eder Miranda de Novais, Thiago Dias Tadeu, Ivandr&...
AAAI
1993
14 years 11 months ago
A Method for Development of Dialogue Managers for Natural Language Interfaces
This paper describes a method for the development of dialogue managers for natural language interfaces. A dialogue manager is presented designed on the basis of both a theoretical...
Arne Jönsson
VC
2010
165views more  VC 2010»
14 years 8 months ago
Generating animation from natural language texts and semantic analysis for motion search and scheduling
This paper presents an animation system that generates an animation from natural language texts such as movie scripts or stories. It also proposes a framework for a motion database...
Masaki Oshita
MM
2006
ACM
175views Multimedia» more  MM 2006»
15 years 3 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
PG
2000
IEEE
15 years 1 months ago
Rendering Natural Waters
Creating and rendering realistic water is one of the most daunting tasks in computer graphics. Realistic rendering of water requires that the sunlight and skylight illumination ar...
Simon Premoze, Michael Ashikhmin