Sciweavers

380 search results - page 6 / 76
» Trajectory Based Behavior Analysis for User Verification
Sort
View
IVA
2007
Springer
15 years 3 months ago
Towards Fast Prototyping of IVAs Behavior: Pogamut 2
We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...
94
Voted
JMM2
2007
183views more  JMM2 2007»
14 years 9 months ago
A Chaos Theoretic Analysis of Motion and Illumination in Video Sequences
— Accurate and robust image motion detection has been of substantial interest in the image processing and computer vision communities. Unfortunately, no single motion detection a...
Michael E. Farmer
MM
2009
ACM
147views Multimedia» more  MM 2009»
15 years 2 months ago
Wearing a YouTube hat: directors, comedians, gurus, and user aggregated behavior
While existing studies on YouTube’s massive user-generated video content have mostly focused on the analysis of videos, their characteristics, and network properties, little att...
Joan-Isaac Biel, Daniel Gatica-Perez
HCI
2007
14 years 11 months ago
A Three-Level Approach for Analyzing User Behavior in Ongoing Relationships
This paper describes a hybrid methodology to study users in ongoing relationships based on three levels of user data analysis. Most user-centered design methods are ideal for the a...
Enric Mor, Muriel Garreta Domingo, Julià Mi...
70
Voted
ICVS
2003
Springer
15 years 2 months ago
Trajectory Based Assessment of Coordinated Human Activity
Most approaches to detection and classification of human activity deal with observing individual persons. However, people often tend to organize into groups to achieve certain goa...
Marko Jug, Janez Pers, Branko Dezman, Stanislav Ko...