: We present a six-degree-of-freedom haptic rendering algorithm using localized contact computations. It takes advantage of high motion coherence due to fast force update and spati...
Young J. Kim, Miguel A. Otaduy, Ming C. Lin, Dines...
This paper surveys and places into perspective a number of results concerning the D-BSP (Decomposable Bulk Synchronous Parallel) model of computation, a variant of the popular BSP ...
Gianfranco Bilardi, Carlo Fantozzi, Andrea Pietrac...
—This paper presents a parallel algorithm for computer simulation of Electrocardiogram (ECG) based on a 3-dimensional (3D) whole-heart model. The computer heart model includes ap...
f abstraction (hardware) to the highest (people). This issue's theme encompasses this entire spectrum. The lead author of each article resides in the Scalable Computing Resear...
High-dimensional problems arising from robot motion planning, biology, data mining, and geographic information systems often require the computation of k nearest neighbor (knn) gr...