As standard volume rendering is based on an integral in physical space (or “coordinate space”), it is inherently dependent on the scaling of this space. Although this dependen...
This paper describes a method how to represent and build a reusable VHDL component. By that component we can, for example, describe a family of the relative VHDL models. To represe...
In a visualization of a three-dimensional dataset, the insights gained are dependent on what is occluded and what is not. Suggestion of interesting viewpoints can improve both the...
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
The field of Visualization is getting mature. Many problems have been solved, and new directions are sought for. In order to make good choices, an understanding of the purpose an...