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GECCO
2003
Springer
182views Optimization» more  GECCO 2003»
15 years 9 months ago
Modeling the Search Landscape of Metaheuristic Software Clustering Algorithms
Abstract. Software clustering techniques are useful for extracting architectural information about a system directly from its source code structure. This paper starts by examining ...
Brian S. Mitchell, Spiros Mancoridis
TC
2010
14 years 11 months ago
Architectures and Execution Models for Hardware/Software Compilation and Their System-Level Realization
We propose an execution model that orchestrates the fine-grained interaction of a conventional general-purpose processor (GPP) and a high-speed reconfigurable hardware accelerator ...
Holger Lange, Andreas Koch
MMSEC
2004
ACM
205views Multimedia» more  MMSEC 2004»
15 years 9 months ago
Wavelet-based blind watermarking of 3D models
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
F. Uccheddu, Massimiliano Corsini, Mauro Barni
ISCAS
2007
IEEE
96views Hardware» more  ISCAS 2007»
15 years 10 months ago
Modeling and Synthesis of Hardware-Software Morphing
— In state of the art hardware-software-co-design flows for FPGA based systems, the hardware-software partitioning problem is solved offline, thus, omitting the great flexibil...
Dirk Koch, Christian Haubelt, Thilo Streichert, J&...
ACHI
2009
IEEE
15 years 11 months ago
A Model-Driven Development Approach Focusing Human Interaction
Human interaction like entering some data, making decisions etc. has to be dealt with as an integral part of today’s business processes and the supporting IT likewise. Hence, hu...
Stefan Link, Philip Hoyer, Tilmann Kopp, Sebastian...