This paper presents an efficient method to find the optimal intra-task voltage/frequency scheduling for single tasks in practical real-time systems using statistical workload in...
Zhijian Lu, Yan Zhang, Mircea R. Stan, John Lach, ...
Solid frameworks and toolkits for design and analysis of embedded systems are of high importance, since they enable early reasoning about critical properties of a system. This pap...
Egor R. V. Bondarev, Michel R. V. Chaudron, Peter ...
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
In this paper, we empirically evaluate fundamental design trade-offs among the most recent multicore processors and accelerator technologies. Our primary aim is to aid application...
One of the new design goals in Human Computer Interaction is to extend the sensory-motor capabilities of computer systems to better match the natural communication means of human b...