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» Transition systems for designing and reasoning about norms
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DATE
2006
IEEE
94views Hardware» more  DATE 2006»
15 years 5 months ago
Procrastinating voltage scheduling with discrete frequency sets
This paper presents an efficient method to find the optimal intra-task voltage/frequency scheduling for single tasks in practical real-time systems using statistical workload in...
Zhijian Lu, Yan Zhang, Mircea R. Stan, John Lach, ...
DATE
2007
IEEE
223views Hardware» more  DATE 2007»
15 years 5 months ago
CARAT: a toolkit for design and performance analysis of component-based embedded systems
Solid frameworks and toolkits for design and analysis of embedded systems are of high importance, since they enable early reasoning about critical properties of a system. This pap...
Egor R. V. Bondarev, Michel R. V. Chaudron, Peter ...
AIIA
2007
Springer
15 years 5 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
IPPS
2009
IEEE
15 years 6 months ago
Understanding the design trade-offs among current multicore systems for numerical computations
In this paper, we empirically evaluate fundamental design trade-offs among the most recent multicore processors and accelerator technologies. Our primary aim is to aid application...
Seunghwa Kang, David A. Bader, Richard W. Vuduc
EWHCI
1993
15 years 3 months ago
The MSM Framework: A Design Space for Multi-Sensori-Motor Systems
One of the new design goals in Human Computer Interaction is to extend the sensory-motor capabilities of computer systems to better match the natural communication means of human b...
Joëlle Coutaz, Laurence Nigay, Daniel Salber