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IPPS
2000
IEEE
15 years 1 months ago
Image Layer Decomposition for Distributed Real-Time Rendering on Clusters
We propose a novel work partitioning technique, Image Layer Decomposition (ILD), designed specifically to support distributed real-time rendering on commodity clusters. ILD has s...
Thu D. Nguyen, John Zahorjan
ICCSA
2005
Springer
15 years 3 months ago
Implementing Immersive Clustering with VR Juggler
Abstract. The last advances in commodity hardware have allowed users of immersive visualization to create high-performance systems using a set of interconnected computers. These sy...
Aron Bierbaum, Patrick Hartling, Pedro Morillo, Ca...
EUROPAR
2008
Springer
14 years 11 months ago
Reducing Kernel Development Complexity in Distributed Environments
Setting up generic and fully transparent distributed services for clusters implies complex and tedious kernel developments. More flexible approaches such as user-space libraries ar...
Adrien Lebre, Renaud Lottiaux, Erich Focht, Christ...
TOG
2002
156views more  TOG 2002»
14 years 9 months ago
Chromium: a stream-processing framework for interactive rendering on clusters
We describe Chromium, a system for manipulating streams of graphics API commands on clusters of workstations. Chromium's stream filters can be arranged to create sort-first a...
Greg Humphreys, Mike Houston, Ren Ng, Randall Fran...
CORR
2010
Springer
63views Education» more  CORR 2010»
14 years 9 months ago
Simplified Distributed Programming with Micro Objects
Developing large-scale distributed applications can be a daunting task. One of the problems that application developers are confronted with is the distribution of data, processes, ...
Jan-Mark S. Wams, Maarten van Steen