We suggest in this article a new paradigm for the representation of data, which is best suited for the real-time visualization and sonorisation of complex systems, real or simulat...
Guillaume Hutzler, Bernard Gortais, Alexis Drogoul
Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the real world defies control, the magic circle, the bo...
The last few years have seen the emergence of two parallel trends: the first of such trends is set by technologies such as Near Field Communication, 2D Bar codes and RFID that supp...
Massimo Paolucci, Gregor Broll, John Hamard, Enric...
The role of computers in the modern office has tended to split our activities between virtual interactions in the realm of the computer and physical interactions with real objects...
Roy Want, Kenneth P. Fishkin, Anuj Gujar, Beverly ...
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...