: We report on a new kind of culturally-authentic embodied conversational agent more in line with the ways that culture and ethnicity function in the real world. On the basis of th...
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
The differences between Augmented Reality (AR) systems and computer display based systems create a need for a different approach to the design and development of AR systems. To un...