Sciweavers

278 search results - page 29 / 56
» Traversable interfaces between real and virtual worlds
Sort
View
IV
2006
IEEE
136views Visualization» more  IV 2006»
15 years 4 months ago
Dynamic Visualization and Navigation of Semantic Virtual Environments
Although Information Visualization claims to provide the means to induce mental models of any kind of data, the visualization of semantic information is still an open field of re...
Katja Einsfeld, Stefan Agne, Matthias Deller, Achi...
VRML
2000
ACM
15 years 2 months ago
MVIP - audio enabled multicast VNet
This paper presents a multicast approach to shared virtual worlds. A shared VRML world is described with integrated spatial audio in a freeware VRML browser. An implementation in ...
John L. Robinson, John A. Stewart, Isabelle Labb&e...
IJWGS
2007
96views more  IJWGS 2007»
14 years 10 months ago
The many faces of the integration of instruments and the grid
: Current grid technologies offer unlimited computational power and storage capacity for scientific research and business activities in heterogeneous areas all over the world. Than...
Francesco Lelli, Eric Frizziero, Michele Gulmini, ...
VRST
2010
ACM
14 years 7 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
CORR
2007
Springer
122views Education» more  CORR 2007»
14 years 10 months ago
Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...
Magnus Boman, Stefan J. Johansson