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» Traversable interfaces between real and virtual worlds
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DIGITALCITIES
2003
Springer
15 years 3 months ago
Virtual Cities for Real-World Crisis Management
In this paper, we present the evacuation simulation system that is the combination of a virtual city and a crisis management simulation. The system allows users to become virtual e...
Hideyuki Nakanishi, Satoshi Koizumi, Toru Ishida
ISMAR
2006
IEEE
15 years 4 months ago
Augmented reality based on estimation of defocusing and motion blurring from captured images
Photometric registration is as important as geometric registration to generate a seamless augmented reality scene. Especially the difference in image quality between a real image ...
Bunyo Okumura, Masayuki Kanbara, Naokazu Yokoya
SG
2005
Springer
15 years 3 months ago
Engaging in a Conversation with Synthetic Characters Along the Virtuality Continuum
Abstract. During the last decade research groups as well as a number of commercial software developers have started to deploy embodied conversational characters in the user interfa...
Elisabeth André, Klaus Dorfmüller-Ulha...
APGV
2009
ACM
137views Visualization» more  APGV 2009»
15 years 4 months ago
Transitional environments enhance distance perception in immersive virtual reality systems
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal facto...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Mark...
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
15 years 3 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex