New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
We describe a new method and implementation for managing information through the use of physical objects. In today’s networked world, the trend is toward working in a global vir...
This paper describes an interface which helps people maintain a sense of spatial context while navigating virtual real-world scenes. First, a single panoramic image of the entire ...
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...