Non-rigid 3D shape correspondence is a fundamental and difficult problem. Most applications which require a correspondence rely on manually selected markers. Without user assistan...
Hao Zhang 0002, Alla Sheffer, Daniel Cohen-Or, Qua...
Abstract. We consider the problem of computing Nash Equilibria of action-graph games (AGGs). AGGs, introduced by Bhat and Leyton-Brown, is a succinct representation of games that e...
Constantinos Daskalakis, Grant Schoenebeck, Gregor...
In this paper we introduce a statistical Named Entity recognizer (NER) system for the Hungarian language. We examined three methods for identifying and disambiguating proper nouns...
In wireless networks, a client's locations can be estimated using signal strength received from signal transmitters. Static fingerprint-based techniques are commonly used for ...
Effective placement of resources used to support distributed services in the Internet depends on an accurate representation of Internet topology and routing. Representations of au...