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ASPLOS
1992
ACM
15 years 4 months ago
High Speed Switch Scheduling for Local Area Networks
Current technology trends make it possible to build communication networks that can support high performance distributed computing. This paper describes issues in the design of a ...
Thomas E. Anderson, Susan S. Owicki, James B. Saxe...
ASPLOS
2006
ACM
15 years 3 months ago
Integrated network interfaces for high-bandwidth TCP/IP
This paper proposes new network interface controller (NIC) designs that take advantage of integration with the host CPU to provide increased flexibility for operating system kerne...
Nathan L. Binkert, Ali G. Saidi, Steven K. Reinhar...
CORR
2010
Springer
205views Education» more  CORR 2010»
14 years 12 months ago
Behavioral Simulations in MapReduce
In many scientific domains, researchers are turning to large-scale behavioral simulations to better understand real-world phenomena. While there has been a great deal of work on s...
Guozhang Wang, Marcos Antonio Vaz Salles, Benjamin...
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 4 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
POPL
1999
ACM
15 years 4 months ago
Types for Mobile Ambients
An ambient is a named cluster of processes and subambients, which moves as a group. We describe type systems able to guarantee that certain ambients will remain immobile, and that ...
Luca Cardelli, Andrew D. Gordon