Sciweavers

440 search results - page 5 / 88
» Triangle Mesh Compression
Sort
View
105
Voted
DCC
2002
IEEE
16 years 22 days ago
Optimized Edgebreaker Encoding for Large and Regular Triangle Meshes
We present a technique designed aiming to improve the compression of the Edgebreaker CLERS string for large and regular meshes, where regularity is understood as the compactness o...
Andrzej Szymczak
97
Voted
VISUALIZATION
2002
IEEE
15 years 6 months ago
Efficient Compression and Rendering of Multi-Resolution Meshes
We present a method to code the multiresolution structure of a 3D triangle mesh in a manner that allows progressive decoding and efficient rendering at a client machine. The code ...
Zachi Karni, Alexander Bogomjakov, Craig Gotsman
134
Voted
CGF
2005
126views more  CGF 2005»
15 years 1 months ago
FreeLence - Coding with Free Valences
We introduce FreeLence, a novel and simple single-rate compression coder for triangle manifold meshes. Our method uses free valences and exploits geometric information for connect...
Felix Kälberer, Konrad Polthier, Ulrich Reite...
113
Voted
SIGGRAPH
1996
ACM
15 years 5 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe