The reconstruction of a surface model from a point cloud is an important task in the reverse engineering of industrial parts. We aim at constructing a curve network on the point c...
Kris Demarsin, Denis Vanderstraeten, Tim Volodine,...
When available, vanishing points in a scene are a key factor in effectively recovering absolute camera orientation, thus simplifying the structure-from-motion problem. We present ...
Robots operating in a workspace can localize themselves by querying nodes of a sensor-network deployed in the same workspace. This paper addresses the problem of computing the min...
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
In this paper we are concerned with developing a practical parallel algorithm for Delaunay triangulation that works well on general distributions, particularly those that arise in...