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JUCS
2007
133views more  JUCS 2007»
14 years 11 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
JVCA
2007
128views more  JVCA 2007»
14 years 11 months ago
Impulse-based dynamic simulation in linear time
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
Jan Bender
EWC
2002
86views more  EWC 2002»
14 years 11 months ago
On Object-Oriented Frameworks and Coordinate Free Formulations of PDEs
An object-oriented (OO) framework for Partial tial Equations (PDEs) provides software abstractions for numerical simulation of PDEs. The design of such frameworks is not trivial, a...
Magne Haveraaen, Hans Z. Munthe-Kaas, Krister &Ari...
GAMESEC
2010
128views Game Theory» more  GAMESEC 2010»
14 years 9 months ago
Tracking Games in Mobile Networks
Abstract. Users of mobile networks can change their identifiers in regions called mix zones in order to defeat the attempt of third parties to track their location. Mix zones must ...
Mathias Humbert, Mohammad Hossein Manshaei, Julien...
EJC
2010
14 years 6 months ago
Inferencing in Database Semantics
As a computational model of natural language communication, Database Semantics1 (DBS) includes a hearer mode and a speaker mode. For the content to be mapped into language expressi...
Roland Hausser