Efficient transmission of delay-stringent video over the Internet is examined in this work. In our design, an end user adjusts the network load depending on the perceived network ...
Yon Jun Chung, Young-Gook Kim, JongWon Kim, C. C. ...
We initiate the study of mechanisms with verification for one-parameter agents. We give an algorithmic characterization of such mechanisms and show that they are provably better ...
Vincenzo Auletta, Roberto De Prisco, Paolo Penna, ...
We propose a biologically motivated computational step, called non-classical receptive field (non-CRF) inhibition, to improve contour detection in images of natural scenes. We aug...
Cosmin Grigorescu, Nicolai Petkov, Michel A. Weste...
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism de...
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...