Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
—In this paper we provide an overview of CPM, a cross-layer framework for Constrained Power Management, and we present its application on a real use case. This framework involves...
Patrick Bellasi, Stefano Bosisio, Matteo Carnevali...
This paper presents the design, implementation, and evaluation of a practical voltage scaling (PDVS) algorithm for mobile devices primarily running multimedia applications. PDVS s...
This paper addresses the problem of extending the lifetime of a batterypowered mobile host in a client-server wireless network by using task migration and remote processing. This ...
The validation of modern software systems on mobile devices needs to incorporate both functional and non-functional requirements. While some progress has been made in validating pe...
Thomas Hubbard, Raimondas Lencevicius, Edu Metz, G...