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ECTEL
2010
Springer
15 years 4 months ago
Ambient Displays and Game Design Patterns
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
Sebastian Kelle, Dirk Börner, Marco Kalz, Mar...
CEC
2008
IEEE
15 years 4 months ago
Design and implementation of a patterns recognition system for analysis of biological liquids
Given the great amount of data that are generated of the experiments to analyze information of extracted chemical fluids of the brain of a rodent, arises the necessity to design an...
Jose Aguilar, Luis Hernandez, Anny Olivar
TCAD
2002
106views more  TCAD 2002»
15 years 4 months ago
Design of hierarchical cellular automata for on-chip test pattern generator
This paper introduces the concept of hierarchical cellular automata (HCA). The theory of HCA is developed over the Galois extension field (2 ), where each cell of the CA can store ...
Biplab K. Sikdar, Niloy Ganguly, Parimal Pal Chaud...
IEEEARES
2007
IEEE
15 years 10 months ago
Using Privacy Process Patterns for Incorporating Privacy Requirements into the System Design Process
In the online world every person has to hold a number of different data sets so as to be able to have access to various e-services and take part in specific economical and social ...
Christos Kalloniatis, Evangelia Kavakli, Stefanos ...
SIGCSE
2005
ACM
117views Education» more  SIGCSE 2005»
15 years 10 months ago
Design patterns for parsing
We provide a systematic transformation of an LL(1) grammar to an object model that consists of · an object structure representing the non-terminal symbols and their corresponding...
Dung Zung Nguyen, Mathias Ricken, Stephen B. Wong