Inverse Kinematics (IK) is a popular technique for synthesizing motions of virtual characters. In this paper, we propose a Linear Programming based IK solver (LPIK) for interactiv...
AND/OR search spaces accommodate advanced algorithmic schemes for graphical models which can exploit the structure of the model. We extend and evaluate the depth-first and best-fi...
We build a realizability model for linear logic using a name-passing process calculus. The construction is based on testing semantics for processes, drawing ideas from spatial and...
We study the edge-connectivity survivable network design problem with an additional linear budget constraint. We give a strongly polynomial time (3, 3)-approximation algorithm for ...
— This paper develops a novel robust control method for linear systems subject to additive and bounded disturbances. The approach is based on constraint tightening method. The pr...