We streamline and extend APlace, the general analytic placement engine based on ideas of Naylor et al. [7] and described in [3, 4, 5]. Previous work explored the adaptability of A...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
Abstract. In this paper, we present a novel multi-stage algorithm for 3D medical image segmentation that is inspired by an improved Fast Marching method and a morphological reconst...
Jianfeng Xu, Lixu Gu, Xiahai Zhuang, Terry M. Pete...
Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
Abstract. We introduce a novel implicit approach for single object segmentation in 3D images. The boundary surface of this object is assumed to contain two known curves (the constr...