Using a radiosity method to estimate light inter-reflections within large scenes still remains a difficult task. The two main reasons are: (i) the computations entailed by the rad...
Daniel Meneveaux, Kadi Bouatouch, Gilles Subrenat,...
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
act notation, so separating the abstract syntax and semantics of the language constructs from their different concrete notations. Although the foundation constituents of the MDE a...
In this work, we introduce a novel implicit representation of shape which is based on assigning to each pixel a probability that this pixel is inside the shape. This probabilistic...
This paper restates the shape from shading problem regarding both surface modeling and optimization. We combine the use of a B-spline as 3D model for the scene surface and the use...