Sciweavers

230 search results - page 25 / 46
» UPPAAL-Tiga: Time for Playing Games!
Sort
View
ATVA
2007
Springer
87views Hardware» more  ATVA 2007»
15 years 3 months ago
Latticed Simulation Relations and Games
Multi-valued Kripke structures are Kripke structures in which the atomic propositions and the transitions are not Boolean and can take values from some set. In particular, latticed...
Orna Kupferman, Yoad Lustig
GAMEON
2000
14 years 11 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
ANOR
2002
89views more  ANOR 2002»
14 years 9 months ago
Imperfect Inspection Games Over Time
We consider an inspection game played on a continuous finite time interval. The inspector wishes to detect a violation as soon as possible after it has been made by the operator. T...
Daniel Rothenstein, Shmuel Zamir
LPAR
2004
Springer
15 years 3 months ago
Entanglement - A Measure for the Complexity of Directed Graphs with Applications to Logic and Games
We propose a new parameter for the complexity of finite directed graphs which measures to what extent the cycles of the graph are intertwined. This measure, called entanglement, i...
Dietmar Berwanger, Erich Grädel
DIGITEL
2008
IEEE
15 years 4 months ago
Games as Skins for Online Tests
: Games play a dual role: they test the player’s competence, and at the same time provide learning opportunities. They offer a simple form of a reward – the pleasure of playing...
Srinivasan Ramani, Venkatagiri Sirigiri, Nila Lohi...