Recently, we have presented a comic generating system that visualizes an online-game play. Our system was inspired by a former work of Shamir et al. However, comics generated in th...
This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
We study a population of individuals playing the prisoner’s dilemma game. Individual strategies are invariable but the network of relationships between players is allowed to chan...
We study Maker-Breaker games played on the edge set of a random graph. Specifically, we consider the random graph process and analyze the first time in a typical random graph proc...
Sonny Ben-Shimon, Asaf Ferber, Dan Hefetz, Michael...