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WSNA
2003
ACM
15 years 3 months ago
Role-based hierarchical self organization for wireless ad hoc sensor networks
Efficiently self organizing a network hierarchy with specific assignment of roles (or tasks) to sensors based on their physical wireless connectivity and sensing characteristics ...
Manish Kochhal, Loren Schwiebert, Sandeep K. S. Gu...
CIAC
2003
Springer
98views Algorithms» more  CIAC 2003»
15 years 3 months ago
Improving Customer Proximity to Railway Stations
Abstract. We consider problems of (new) station placement along (existing) railway tracks, so as to increase the number of users. We prove that, in spite of the NP-hardness for the...
Evangelos Kranakis, Paolo Penna, Konrad Schlude, D...
FUN
2010
Springer
233views Algorithms» more  FUN 2010»
15 years 2 months ago
The Complexity of Flood Filling Games
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
David Arthur, Raphaël Clifford, Markus Jalsen...
CIKM
2009
Springer
15 years 2 months ago
iMecho: an associative memory based desktop search system
Traditional desktop search engines only support keyword based search that needs exact keyword matching to find resources. However, users generally have a vague picture of what is...
Jidong Chen, Hang Guo, Wentao Wu, Wei Wang 0009
NOSSDAV
2001
Springer
15 years 2 months ago
Network support for mobile multimedia using a self-adaptive distributed proxy
Recent advancements in video and audio codec technologies (e.g., RealVideo [18]) make multimedia streaming possible across a wide range of network conditions. With an increasing t...
Zhuoqing Morley Mao, Hoi-sheung Wilson So, Byungho...