This paper reports on work-in-progress to better understand how users visually interact with hierarchically organized semantic information. Experimental reaction time and eye move...
People with motor impairments often cannot use a keyboard or a mouse. Our previous work showed that a handheld device, connected to a PC, could be effective for computer access fo...
— People play games for fun. Yet we are lacking a fundamental understanding of what fun is and how fun works in games and other media. For example, why do thousands of people spe...
—Most of the development of pose recognition focused on a single person. However, many applications of computer vision essentially require the estimation of multiple people. Henc...
Little is known about the impact of politeness in online communities. This project combines deductive and inductive approaches to automatically model linguistic politeness in onli...