1 A virtual meeting room is the electronic place where meetings actually occur, and collects people, tools, and computer agents into a desktop conference. Meetings have different ...
Immersion is commonly described by gamers and gamereviewers as an important aspect of a videogame. In this paper, we investigate the relationship between the immersive experience ...
In this paper we propose a system that will allow people to communicate their status with friends and family when they find themselves caught up in a large disaster (e.g., sending...
RFID is widely used to track the movement of goods through a supply chain. In this paper, we extend the domain of RFID by presenting SixthSense, a platform for RFID-based enterpri...
Lenin Ravindranath, Venkata N. Padmanabhan, Piyush...
People are often required to catch up on information they have missed in meetings, because of lateness or scheduling conflicts. Catching up is a complex cognitive process where pe...
Simon Tucker, Ofer Bergman, Anand Ramamoorthy, Ste...