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» Ubiquitous computing: by the people, for the people
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CHI
1994
ACM
15 years 5 months ago
A groupware environment for complete meetings
1 A virtual meeting room is the electronic place where meetings actually occur, and collects people, tools, and computer agents into a desktop conference. Meetings have different ...
Ted O'Grady, Saul Greenberg
BCSHCI
2008
15 years 3 months ago
From immersion to addiction in videogames
Immersion is commonly described by gamers and gamereviewers as an important aspect of a videogame. In this paper, we investigate the relationship between the immersive experience ...
May-li Seah, Paul A. Cairns
CCR
2010
97views more  CCR 2010»
14 years 11 months ago
On building special-purpose social networks for emergency communication
In this paper we propose a system that will allow people to communicate their status with friends and family when they find themselves caught up in a large disaster (e.g., sending...
Mark Allman
115
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MOBISYS
2008
ACM
16 years 1 months ago
Sixthsense: rfid-based enterprise intelligence
RFID is widely used to track the movement of goods through a supply chain. In this paper, we extend the domain of RFID by presenting SixthSense, a platform for RFID-based enterpri...
Lenin Ravindranath, Venkata N. Padmanabhan, Piyush...
CSCW
2010
ACM
15 years 10 months ago
Catchup: a useful application of time-travel in meetings
People are often required to catch up on information they have missed in meetings, because of lateness or scheduling conflicts. Catching up is a complex cognitive process where pe...
Simon Tucker, Ofer Bergman, Anand Ramamoorthy, Ste...