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» Ubiquitous computing: by the people, for the people
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CHI
1994
ACM
15 years 2 months ago
A groupware environment for complete meetings
1 A virtual meeting room is the electronic place where meetings actually occur, and collects people, tools, and computer agents into a desktop conference. Meetings have different ...
Ted O'Grady, Saul Greenberg
BCSHCI
2008
14 years 11 months ago
From immersion to addiction in videogames
Immersion is commonly described by gamers and gamereviewers as an important aspect of a videogame. In this paper, we investigate the relationship between the immersive experience ...
May-li Seah, Paul A. Cairns
CCR
2010
97views more  CCR 2010»
14 years 7 months ago
On building special-purpose social networks for emergency communication
In this paper we propose a system that will allow people to communicate their status with friends and family when they find themselves caught up in a large disaster (e.g., sending...
Mark Allman
MOBISYS
2008
ACM
15 years 9 months ago
Sixthsense: rfid-based enterprise intelligence
RFID is widely used to track the movement of goods through a supply chain. In this paper, we extend the domain of RFID by presenting SixthSense, a platform for RFID-based enterpri...
Lenin Ravindranath, Venkata N. Padmanabhan, Piyush...
CSCW
2010
ACM
15 years 7 months ago
Catchup: a useful application of time-travel in meetings
People are often required to catch up on information they have missed in meetings, because of lateness or scheduling conflicts. Catching up is a complex cognitive process where pe...
Simon Tucker, Ofer Bergman, Anand Ramamoorthy, Ste...