Sciweavers

2541 search results - page 412 / 509
» Ubiquitous computing: by the people, for the people
Sort
View
HUC
2004
Springer
15 years 3 months ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
HUC
2004
Springer
15 years 3 months ago
Reminding About Tagged Objects Using Passive RFIDs
People often misplace objects they care about. We present a system that generates reminders about objects left behind by tagging those objects with passive RFID tags. Readers posit...
Gaetano Borriello, Waylon Brunette, Matthew Hall, ...
HUC
2004
Springer
15 years 3 months ago
CAMP: A Magnetic Poetry Interface for End-User Programming of Capture Applications for the Home
As the trend towards technology-enriched home environments progresses, the need to enable users to create applications to suit their own lives increases. While several recent proje...
Khai N. Truong, Elaine M. Huang, Gregory D. Abowd
MMAS
2004
Springer
15 years 3 months ago
Designing Emergency Guidance in a Social Interaction Platform
Future computing systems interact with a large number of users moving around buildings and streets. In this paper, we propose an example of such systems and how to evaluate ubicomp...
Hideyuki Nakanishi, Toru Ishida
COOPIS
2003
IEEE
15 years 3 months ago
Profiling and Matchmaking Strategies in Support of Opportunistic Collaboration
With the recent advances in communications technologies and decentralization of work practices, there has been an increase in distributed, remote, computerized work environments. I...
Adriana Santarosa Vivacqua, Melfry Moreno, Jano Mo...