When simulating large crowds, it is inevitable that the models and motions of many virtual characters will be cloned. However, the perceptual impact of this trade-off has never be...
When people engage in conversation, they tailor their utterances to their conversational partners, whether these partners are other humans or computational systems. This tailoring...
Marilyn A. Walker, Steve Whittaker, Amanda Stent, ...
Reearch into virtual environments on the one hand and artificial intelligence and artificial life on the other has largely been carried out by two different groups of people with ...
This paper presents a general, trainable system for object detection in unconstrained, cluttered scenes. The system derives much of its power from a representation that describes a...
Musical scores are traditionally retrieved by title, composer or subject classification. Just as multimedia computer systems increase the range of opportunities available for pres...
Rodger J. McNab, Lloyd A. Smith, Ian H. Witten, Cl...