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» Ubiquitous computing: by the people, for the people
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MOBISYS
2011
ACM
14 years 23 days ago
TagSense: a smartphone-based approach to automatic image tagging
Mobile phones are becoming the convergent platform for personal sensing, computing, and communication. This paper attempts to exploit this convergence towards the problem of autom...
Chuan Qin, Xuan Bao, Romit Roy Choudhury, Srihari ...
CVPR
1999
IEEE
15 years 12 months ago
Background Estimation and Removal Based on Range and Color
Background estimation and removal based on the joint use of range and color data produces superior results than can be achieved with either data source alone. This is increasingly...
Gaile G. Gordon, Trevor Darrell, Michael Harville,...
CHI
2009
ACM
15 years 10 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
CHI
2007
ACM
15 years 10 months ago
Using heart rate to control an interactive game
This paper presents a novel way of using real-time heart rate information to control a physically interactive biathlon (skiing and shooting) computer game. Instead of interfacing ...
Aleksi Lindblad, Mikko Jouhtio, Perttu Häm&au...
ISVC
2009
Springer
15 years 4 months ago
Motion-Based View-Invariant Articulated Motion Detection and Pose Estimation Using Sparse Point Features
Abstract. We present an approach for articulated motion detection and pose estimation that uses only motion information. To estimate the pose and viewpoint we introduce a novel mot...
Shrinivas J. Pundlik, Stanley T. Birchfield